Update #4


Fairly small update, not introducing anything huge but a few improvements/changes including:

  • Nerfed enemy top speed at the start
  • Nearly doubled resolution of the multiplier timer's texture
  • Fixed super elite enemies disappearing before reaching the bottom of the screen
  • Made music play in the options menu, and also made volume update while adjusting it there
  • Made the in-game music increase in pitch as the game progresses
  • Added a special thanks for dedicated players

That's all for now. I might keep making smaller updates like this while working on larger projects, there's still a fair bit of stuff I'd like to do!

I'd also like to announce that the game now has its own Indiedb page! It will be up shortly after this post.

Files

Pixel Dropper.zip 28 MB
Mar 02, 2019

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